
Benelli 2X · Season 1
Ranked
Every duel, event fight and kill moves your RP. Beat someone better than you and you climb fast. Twig to Champion: where do you stand?
How to rank up ↓Season 1 ends Thu, Nov 26, 5:00 PM ET20 days left · rewards for every rank
Champion4,500+ RP0 players
Elite4,000–4,499 RP0 players
Rad3,500–3,999 RP1 players
Armored3,000–3,499 RP3 players
Metal2,500–2,999 RP14 players
Stone2,000–2,499 RP29 players
Wood1,500–1,999 RP8 players
Twig0–1,499 RP2 playersEvery day
Today’s quests
- Win a duel+2,500chips, every day
- Fight in a PvP event (win or lose)+2,500chips, every day
- Get 10 kills on the server+1,500chips, every day
All three in a day: +2,500 chips on top. Do at least one a day for a streak: day 2 pays +500, growing to +3,000 a day from day 7.
Sign in and link your gamertag on your profile to track yours. Chips land in your arcade wallet by themselves.
How to get ranked and rank up
Six steps, start to finish. A strong player who fights on the server, duels and plays events most days reaches Champion in two weeks or more: it’s meant to be hard.
- 1Link your gamertag
Type /linksite in the Discord (or add it on your profile), so your fights and kills count for you and your rank shows next to your name.
- 2Get ranked
Fill either one this season: 100 kills + deaths on the server, or 3 duels or event fights. Your progress bar is on your card. You start at 2,250 RP (Stone III).
- 3Climb
Every new rank from Metal up pays you on the spot (chips, and New Bucks from Armored). Win and you gain RP, lose and you drop. Beat someone better than you and you gain more; lose to someone worse and you drop more. Your fights on the server count: every kill and death moves you, up to 150 RP a day either way. Duels and event fights move you the most per fight (table below).
- 4Unlock the top
Rad needs 5, Elite 10 and Champion 15 PvP events in the season (about three a day gets you there); duels move your RP but only count a little here (every 5 duels = 1 event, 2 at most). Kills alone can take you to Armored; short of the events you show the rank below, however much RP you have. Sign up for events.
- 5Keep it
Champions have to keep fighting: 3 days without a duel or event fight and you lose 50 RP a day, down to 4,400. One fight, win or lose, stops it. And everyone’s coming for #1: beating them in a duel pays a bounty.
- 6Cash in
When the season ends you get the reward for the highest rank you reached (with your events done), straight into your bank. The top three Champions get a bonus on top, and your season badge stays on your player page for good.
What moves your RP
Against someone your level. More against someone better, less against someone worse.
| Result | Win | Lose |
|---|---|---|
| Win or lose a duel | +108 | −108 |
| Win or lose a 1v1 event fight | +86 | −86 |
| Win or lose a team event fight (each) | +54 | −54 |
| A kill or a death on the server (150 RP a day at most) | +18 | −18 |
| Beat the #1 player in a duel (on top) | +25 and 1,000 Bucks | |
| Defend #1 in a duel (on top) | +10 and 250 Bucks |
The same player killing the same player counts twice a day at most, so nobody farms a friend. Teams in an event move together.
The ranks
500 RP each, five divisions (V to I, 100 RP each), then Champion. Reach a rank for the first time in a season and you’re paid on the spot (in gold below).
| Rank | From | First time this season |
|---|---|---|
| 4,500+ RP | +40,000 chips + 3,000 New Bucks | |
| 4,000 RP | +20,000 chips + 1,500 New Bucks | |
| 3,500 RP | +10,000 chips + 1,000 New Bucks | |
| 3,000 RP | +5,000 chips + 500 New Bucks | |
| 2,500 RP | +2,500 chips + 250 New Bucks | |
| 2,000 RP | – | |
| 1,500 RP | – | |
| 0 RP | – |
Seasons
- Ranks don’t reset at a normal wipe, only when a season ends.
- Preseason: one week from the Oct 22 wipe, everyone from zero.
- Season 1: four wipes from Oct 29, starting from half of where you finished the Preseason. Harder from Nov 1 (worked out again from the season’s start): kills on the server count for more, duels and event fights for 40% less, no double stakes.
- Oct 1 to 22 was the Beta: kept on player pages, no rewards.
- Double stakes, preseason wipe weekend (Oct 22 to Oct 25): duels and event fights count double, wins and losses.
Ready? Find a ranked match on Duels or sign up for the next event.
Season 1 rewards
You get the reward for the highest rank you reach that season (once placed), straight into your bank when it ends on Thu, Nov 26, 5:00 PM ET. Plus a Season 1 badge on your player page for good.
Finish on top · the top three Champions when the season ends get a bonus on top of the Champion reward. Reaching it isn’t enough: hold it to the last day.
- #1 Champion + 3,000 New Benelli Bucks
- #2 Champion + 2,000 New Benelli Bucks
- #3 Champion + 1,000 New Benelli Bucks
Champion5,000 New Benelli Bucks + 1 Elite Mystery Box
Elite3,000 New Benelli Bucks + 1 Tier 3 Mystery Box
Rad2,000 New Benelli Bucks + 1 Tier 2 Mystery Box
Armored1,000 New Benelli Bucks + 1 Tier 1 Mystery Box
Metal500 New Benelli Bucks + 10,000 Arcade Chips
Stone200 New Benelli Bucks + 5,000 Arcade Chips
Wood100 New Benelli Bucks + 2,500 Arcade Chips
Twig50 New Benelli Bucks + 1,000 Arcade Chips
Preseason · final top 10
- 1
DaddyKingColton - 2
XPD_Powder4017 - 3
SEQR3T - 4
milksdihcheese - 5
DireWRLD - 6
O_Ouzamaki - 7
KilIyns - 8
Hyzrf - 9
vx_Sweaty_snow - 10
Drkrituals
Beta · final top 10
- 1
Rxfce - 2
Wyndecs - 3
DaddyKingColton - 4
ikyj - 5
BigFatRatNut - 6
doodle4141 - 7
centti- - 8
camel_8256 - 9
yFadex - 10
Unable pumps
The ladder
Updated 8:40 PM ET · every half hour| # | Player | Rank | RP | Fights W–L | Kills | K/D | Week |
|---|---|---|---|---|---|---|---|
| 1 | Rad II | 3,807 | 17–7 | 1,138 | 4.48 | ▲1,269 | |
| 2 | Armored I | 3,429 | 16–4 | 131 | 4.09 | ▲297 | |
| 3 | Armored IV | 3,177 | 12–4 | 155 | 3.23 | ▲810 | |
| 4 | Armored V | 3,060 | 42–24 | 444 | 1.89 | ▲306 | |
| 5 | Metal I | 2,943 | 33–27 | 770 | 0.99 | ▲864 | |
| 6 | Metal II | 2,835 | 0–1 | 220 | 5.00 | ▲576 | |
| 7 | Metal III | 2,763 | 10–7 | 80 | 2.42 | ▲540 | |
| 8 | Metal III | 2,754 | 30–20 | 228 | 1.23 | ▲117 | |
| 9 | Metal III | 2,736 | 9–6 | 94 | 2.61 | ▲225 | |
| 10 | Metal IV | 2,646 | 8–4 | 33 | 1.18 | ▲396 | |
| 11 | Metal IV | 2,637 | 26–26 | 210 | 1.72 | ▲279 | |
| 12 | Metal IV | 2,628 | 5–3 | 170 | 1.98 | ▲378 | |
| 13 | Metal IV | 2,619 | 0–0 | 242 | 1.31 | ▲369 | |
| 14 | Metal V | 2,565 | 4–2 | 310 | 1.58 | ▲423 | |
| 15 | Metal V | 2,538 | 2–3 | 258 | 1.58 | ▲297 | |
| 16 | Metal V | 2,520 | 6–4 | 12 | 0.50 | ▲270 | |
| 17 | Metal V | 2,511 | 0–0 | 243 | 2.29 | ▲270 | |
| 18 | Metal V | 2,502 | 17–16 | 432 | 1.35 | ▲405 | |
| 19 | Stone I | 2,475 | 5–3 | 119 | 1.04 | ▲288 | |
| 20 | Stone I | 2,466 | 2–2 | 104 | 2.04 | ▲207 | |
| 21 | Stone I | 2,448 | 0–0 | 101 | 1.23 | ▲234 | |
| 22 | Stone I | 2,439 | 2–2 | 410 | 1.31 | ▼207 | |
| 23 | Stone I | 2,412 | 33–33 | 390 | 0.61 | ▲342 | |
| 24 | Stone I | 2,412 | 1–2 | 296 | 2.03 | ▲162 | |
| 25 | Stone II | 2,394 | 3–2 | 58 | 2.42 | ▲144 | |
| 26 | Stone II | 2,376 | 5–4 | 8 | 0.53 | ▲126 | |
| 27 | Stone II | 2,376 | 5–4 | 145 | 0.74 | ▲135 | |
| 28 | Stone II | 2,349 | 5–7 | 90 | 1.38 | ▲63 | |
| 29 | Stone III | 2,295 | 0–0 | 247 | 1.37 | ▲45 | |
| 30 | Stone III | 2,286 | 2–2 | 43 | 1.30 | – | |
| 31 | Stone III | 2,259 | 2–2 | 89 | 1.19 | ▲36 | |
| 32 | Stone III | 2,259 | 1–2 | 760 | 2.31 | ▼90 | |
| 33 | Stone III | 2,241 | 2–2 | 28 | 0.70 | ▼18 | |
| 34 | Stone III | 2,241 | 1–1 | 116 | 0.92 | ▼9 | |
| 35 | Stone III | 2,232 | 1–3 | 101 | 0.99 | ▼45 | |
| 36 | Stone III | 2,214 | 10–14 | 32 | 0.51 | ▼36 | |
| 37 | Stone IV | 2,196 | 2–2 | 3 | 0.50 | ▼54 | |
| 38 | Stone IV | 2,178 | 0–0 | 61 | 0.59 | ▼72 | |
| 39 | Stone IV | 2,151 | 8–7 | 55 | 0.74 | ▲18 | |
| 40 | Stone IV | 2,133 | 4–6 | 31 | 2.07 | ▼198 | |
| 41 | Stone IV | 2,115 | 1–2 | 136 | 0.95 | ▼54 | |
| 42 | Stone V | 2,097 | 2–5 | 153 | 2.73 | ▼153 | |
| 43 | Stone V | 2,088 | 3–4 | 35 | 0.85 | ▼126 | |
| 44 | Stone V | 2,070 | 2–2 | 4 | 0.67 | ▼180 | |
| 45 | Stone V | 2,070 | 0–0 | 57 | 0.74 | ▼180 | |
| 46 | Stone V | 2,061 | 1–4 | 57 | 0.63 | ▼189 | |
| 47 | Stone V | 2,025 | 1–4 | 9 | 1.13 | ▼225 | |
| 48 | Wood I | 1,908 | 12–13 | 322 | 0.55 | ▼405 | |
| 49 | Wood II | 1,872 | 0–3 | 5 | 0.22 | ▼378 | |
| 50 | Wood II | 1,854 | 3–6 | 43 | 0.46 | ▼324 | |
| 51 | Wood II | 1,836 | 2–2 | 215 | 0.71 | ▲54 | |
| 52 | Wood III | 1,755 | 0–0 | 29 | 0.32 | ▼495 | |
| 53 | Wood IV | 1,683 | 0–0 | 28 | 0.32 | ▼558 | |
| 54 | Wood IV | 1,674 | 11–16 | 403 | 0.97 | ▼585 | |
| 55 | Wood IV | 1,620 | 4–7 | 25 | 0.49 | ▼630 | |
| 56 | Twig I | 1,467 | 0–1 | 16 | 0.12 | ▼783 | |
| 57 | Twig I | 1,143 | 9–23 | 36 | 0.35 | ▼1,044 |

